Turning on the “Enable Quantizing” button found in the “Enable Snap” will move your selected object/poly/edge/whatever by a set amount in steps. No longer do I have to drag and hope it will move up by 30cms I can now get the selected edge to move up in steps of 10cms.
City Bus for “On the Run”
CINEMA 4D, BodyPaint, VrayforC4D, Painter and Photoshop
Ambulance model for “On the Run”
CINEMA 4D, BodyPaint, Corel Painter, VrayforC4D, Photoshop
Work in progress.
PLEASE READ BEFORE WATCHING: Firstly I want to say sorry again for the poor quality. I recorded this tutorial at a high resolution but compressing it in Adobe Media Encoder produced a pretty poor result. If I get alot of comments saying it’s too hard to see what it is going on I will re-record and upload it in separate parts. The first time this tutorial was recorded it came in at 3 hours so I had to record it again trying to be a bit less aimless. The second time I recorded it I forgot some important pieces so towards the hour mark I will say “thanks for watching” just hold on cos there is another 30 mins or so of information coming.
Next, here is the link to Dropbox dropbox.com/s/k4cg1dvx8uia8cj/BodyPaint%20Vimeo.rar which will have the Pauly_BP UV layout. Put both files into your Layout Folder. There is also a C4D file with the sugar bowl as a low poly object and a “level one” object. Watch the video to see what I mean. Then try adding the tile map and turn the Subdivision Surface/HyperNURBS on and off to see the distortion.
Finally here are some important links.
How to get worn edges in Photoshop with a Baked AO Map youtube.com/watch?v=AsQ9Y0Bc2cE
How to get distortion free UV’s with Headus UV Layout vimeo.com/81698244 please watch this as the tutor talks very well on how to “relieve pressure” in UV’s.
Digital Tutors - Introduction to Laying UV’s with Headus UV Layout digitaltutors.com/tutorial/1390-Introduction-to-UVLayout again another fantastic source really worth watching.
Helloluxx UV Grids helloluxx.com/tutorials/cinema4d-2/cinema4d-materials/uv-grids/
Fantastic sunny day. Perfect for staying inside and animating. No sunburn for me :)
This started out as a doodle while installing a PC game two weeks ago. I decided to try model and texture them and was pretty pleased with the result so I created a few more objects and tied them together into this project. I used CINEMA 4D, BodyPaint, Corel Painter, Photoshop, VrayforC4D and After Effects.